Mr. Phil Games’ Blog

🎮 Stellar Throne Devlog — Phase 6 Complete, Diplomacy & Polish Begin

Today marked a major milestone: Phase 6 is complete! Galaxy Generation is now finalized, and I've officially kicked off both the AI Systems and Diplomacy phases. The first AI behaviors are in motion, and the foundations of diplomatic postures are coming online.

I also posted the latest newsletter and fixed a tricky bug with the fleet-splitting UI, where ship selection wasn’t responding. That one was subtle but satisfying to squash.

I’ve started on Phase 7 — “Polish the Polish” — where I refine interaction details, feedback animations, and overall game feel. It’s still early, but I’m excited to start layering clarity and visual cohesion.

One experiment didn’t pan out as hoped: subagents in Claude. While conceptually appealing, they aren’t automatically leveraged in workflows, so their value is limited unless I manually invoke them. Still, they help keep the context clean.