- Figured out how to drawn lines using sprites, Thank you to XNA wiki – Rail links between cities drawn – Added a bunch of cities: Springfield, Memphis, Little Rock, Baton Rouge, and New Orleans – Cleaned up the map some, including better lakes around New Orleans: Lake Maurepus, Lake Pontchartrain and Lake Borgne
Archive for the ‘XNA’ Category
Iron Roads Goes to New Orleans
Posted in Iron Roads, XNA, tagged baton rouge, iron roads, lake borgne, lake pontchartrain, memphis, new orleans on January 24, 2012 | Leave a Comment »
XNA SpriteFonts
Posted in Code, GameDev, Iron Roads, XNA on August 30, 2011 | Leave a Comment »
While working on Iron Roads today, I tried to use the custom font Radius (a free font from Urban Fonts.) I like how the letters look like curving tracks you might see on a draftsman’s drawing or surveying map. It has potential for the Iron Roads logo. Anyway, I ran into a tricky problem that stumped me for a long [...]
Ludum Dare 21 – Conclusion
Posted in Business, GameDev, Ludum Dare, Tools, Torque, Unity, XNA on August 26, 2011 | Leave a Comment »
I didn’t finish. I just didn’t have my weekend clear. You really need a clear weekend to finish Ludum Dare. The tech change in the middle didn’t help. My main take away: Unity slowed me down. I’m too much of a programmer. When a game engine gets in the way, I can see all the [...]
Ludum Dare 21 – Update 2
Posted in GameDev, Ludum Dare, XNA on August 26, 2011 | Leave a Comment »
Sick of fighting with Unity. Switching to XNA. And, I have a party to goto now, so I don’t expect too much of a game done by Sunday night. That’s the way Ludum Dare’s go!
Ludum Dare 21 – Update 2
Posted in Ludum Dare, XNA on August 20, 2011 | Leave a Comment »
Sick of fighting with Unity. Switching to XNA. And, I have a party to goto now, so I don’t expect too much of a game done by Sunday night. That’s the way Ludum Dare’s go!
Imagine if XNA ran on the Mac, iPhone, and Android! You CAN Make it Happen!
Posted in Business, Silverlight, XNA on January 7, 2011 | Leave a Comment »
I’d like to encourage everyone to support this project, it’d be a wonderful and powerful tool for indies: ExEn: XNA for iPhone, Android and Silverlight



